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THE GOLDEN AGE OF PIRATES
Assassin’s Creed IV Black Flag begins in 1715, when pirates 
established a lawless republic in the Caribbean and ruled the land and 
seas. These outlaws paralyzed navies, halted international trade, and 
plundered vast fortunes. They threatened the power structures that ruled
 Europe, inspired the imaginations of millions, and left a legacy that 
still endures.
THE CARIBBEAN AT THE DAWN OF THE 18TH CENTURY
THE CARIBBEAN AT THE DAWN OF THE 18TH CENTURY
The fullest Assassin’s Creed world ever created. Stand among 
legendary pirates such as Blackbeard, Calico Jack and Benjamin 
Hornigold, as you establish a lawless republic in the Bahamas and relive
 the truly explosive events that defined the Golden Age of Pirates. From
 Kingston to Nassau, explore 50 unique locations where you can live the 
life of a pirate. Captain and customize your own ship, search for lost 
treasure, hunt rare animals and loot underwater shipwrecks.
The fullest Assassin’s Creed world ever created. Stand among 
legendary pirates such as Blackbeard, Calico Jack and Benjamin 
Hornigold, as you establish a lawless republic in the Bahamas and relive
 the truly explosive events that defined the Golden Age of Pirates. From
 Kingston to Nassau, explore 50 unique locations where you can live the 
life of a pirate. Captain and customize your own ship, search for lost 
treasure, hunt rare animals and loot underwater shipwrecks.
Edward Kenway
Into this world sails a young, cocky, and fearsome captain named 
Edward Kenway. His skill with a sword and disdain for authority earn him
 the respect of pirate legends like Blackbeard, but thrust him into an 
ancient conflict that threatens to destroy everything the pirates have 
built.
Into this world sails a young, cocky, and fearsome captain named 
Edward Kenway. His skill with a sword and disdain for authority earn him
 the respect of pirate legends like Blackbeard, but thrust him into an 
ancient conflict that threatens to destroy everything the pirates have 
built.
Locations and navigation
About 60% of the game will take place on land; players can explore 50
 locations ranging from fisherman villages, plantations, jungles, forts,
 islands, Mayan ruins and exotic Coconut Islands. Furthermore, there are
 around 75 beaches and sandbanks, which can hold various treasures and 
marooned sailors to add to Edward’s crew.
Other activities include hunting, harpooning and exploring underwater
 environments. The game aims to blend between its land and aquatic 
experiences seamlessly, to the point where players can simply dive off 
Edward’s ship, swim to the shore and explore the land, as well as dive 
under the surface to loot underwater ship wrecks. Ubisoft also mentioned
 that ‘exploration is the key’ and would be the focus point in Assassin’s Creed IV: Black Flag.
View Points will also return in Black Flag. As in the previous games,
 View Points have to be synchronized so as to reveal information about 
an area and its surroundings. Further, they will also serve the function
 of fast-travel locations.
About 60% of the game will take place on land; players can explore 50
 locations ranging from fisherman villages, plantations, jungles, forts,
 islands, Mayan ruins and exotic Coconut Islands. Furthermore, there are
 around 75 beaches and sandbanks, which can hold various treasures and 
marooned sailors to add to Edward’s crew.
Other activities include hunting, harpooning and exploring underwater environments. The game aims to blend between its land and aquatic experiences seamlessly, to the point where players can simply dive off Edward’s ship, swim to the shore and explore the land, as well as dive under the surface to loot underwater ship wrecks. Ubisoft also mentioned that ‘exploration is the key’ and would be the focus point in Assassin’s Creed IV: Black Flag.
View Points will also return in Black Flag. As in the previous games, View Points have to be synchronized so as to reveal information about an area and its surroundings. Further, they will also serve the function of fast-travel locations.
Other activities include hunting, harpooning and exploring underwater environments. The game aims to blend between its land and aquatic experiences seamlessly, to the point where players can simply dive off Edward’s ship, swim to the shore and explore the land, as well as dive under the surface to loot underwater ship wrecks. Ubisoft also mentioned that ‘exploration is the key’ and would be the focus point in Assassin’s Creed IV: Black Flag.
View Points will also return in Black Flag. As in the previous games, View Points have to be synchronized so as to reveal information about an area and its surroundings. Further, they will also serve the function of fast-travel locations.
Combat
Black Flag’s combat has been upgraded to include free aiming. While previous installments relied on the game’s built-in auto aim, in Assassin’s Creed IV: Black Flag, players will be able to just aim and fire, similar to third-person shooters.
Dual-wielding weapons has also been implemented, with Edward being 
able to carry four flintlock pistols and be able to use them all 
together, chaining up to four gunshots into a combo of attacks to take 
down more enemies. Aside from the pistols and his Hidden Blades, Edward 
can equip dual cutlass swords and chain their attacks together. Other 
weapons include a blowpipe with multiple effected projectiles and rope 
darts. Accompanying this, the stealth system has been stated to return 
and to be encouraged in the game. Full-on underwater combat system has 
also been developed for Black Flag, including animals such as sharks and whales.
Black Flag’s combat has been upgraded to include free aiming. While previous installments relied on the game’s built-in auto aim, in Assassin’s Creed IV: Black Flag, players will be able to just aim and fire, similar to third-person shooters.
Dual-wielding weapons has also been implemented, with Edward being able to carry four flintlock pistols and be able to use them all together, chaining up to four gunshots into a combo of attacks to take down more enemies. Aside from the pistols and his Hidden Blades, Edward can equip dual cutlass swords and chain their attacks together. Other weapons include a blowpipe with multiple effected projectiles and rope darts. Accompanying this, the stealth system has been stated to return and to be encouraged in the game. Full-on underwater combat system has also been developed for Black Flag, including animals such as sharks and whales.
Dual-wielding weapons has also been implemented, with Edward being able to carry four flintlock pistols and be able to use them all together, chaining up to four gunshots into a combo of attacks to take down more enemies. Aside from the pistols and his Hidden Blades, Edward can equip dual cutlass swords and chain their attacks together. Other weapons include a blowpipe with multiple effected projectiles and rope darts. Accompanying this, the stealth system has been stated to return and to be encouraged in the game. Full-on underwater combat system has also been developed for Black Flag, including animals such as sharks and whales.
Naval combat
The game will also include naval combat, with 40% of the story taking
 place on the water, which includes numerous side missions. After 
checking out a ship with Edward’s spyglass from the Jackdaw‘s 
crow’s nest and evaluating the information and statistics, players can 
launch an attack using various scenarios; one can simply shoot the 
opposing captain, board the ship by leaping from mast-to-mast and 
performing an air assassination, or charge into the fray to cut down 
foes using Edward’s swords. Once the captain of an opposing ship has 
been killed, players will have three choices – release the crew to gain 
crew members, send the ship to Kenway’s fleet or salvage the ship to 
repair Jackdaw. Players will also be able to exploit weather patterns, 
luring the opposition into less than ideal conditions such as dynamic 
storms, to their advantage. Naval combat also features a 
trajectory-based aiming system that requires knowledge of distance and 
the speed of an enemy.
The game will also include naval combat, with 40% of the story taking
 place on the water, which includes numerous side missions. After 
checking out a ship with Edward’s spyglass from the Jackdaw‘s 
crow’s nest and evaluating the information and statistics, players can 
launch an attack using various scenarios; one can simply shoot the 
opposing captain, board the ship by leaping from mast-to-mast and 
performing an air assassination, or charge into the fray to cut down 
foes using Edward’s swords. Once the captain of an opposing ship has 
been killed, players will have three choices – release the crew to gain 
crew members, send the ship to Kenway’s fleet or salvage the ship to 
repair Jackdaw. Players will also be able to exploit weather patterns, 
luring the opposition into less than ideal conditions such as dynamic 
storms, to their advantage. Naval combat also features a 
trajectory-based aiming system that requires knowledge of distance and 
the speed of an enemy.
Upgrades
Players will also be able to upgrade Edward Kenway’s vessel – the Jackdaw – through pillaging, taking over enemy ships and completing missions, granting the Jackdaw with
 new weapons and abilities. Of these, weapon upgrades include round 
shot, heat shot, chain shot, mines, mortars, swivel guns and a ram. 
Edward can recruit crew-members for the Jackdaw via side missions
 that include bar fights, and most importantly, through the battle 
missions, but the crew members are also expected to die in the game 
while braving storms and boarding enemy ships, forcing Edward to 
continuously recruit more members. The crew themselves can also be 
upgraded with new outfits, allowing for even more customization. The 
game will also have six different enemy archetypes at sea that all 
behave in vastly different ways and require the player to have different
 upgrades to deal with them.
Players will also be able to upgrade Edward Kenway’s vessel – the Jackdaw – through pillaging, taking over enemy ships and completing missions, granting the Jackdaw with
 new weapons and abilities. Of these, weapon upgrades include round 
shot, heat shot, chain shot, mines, mortars, swivel guns and a ram. 
Edward can recruit crew-members for the Jackdaw via side missions
 that include bar fights, and most importantly, through the battle 
missions, but the crew members are also expected to die in the game 
while braving storms and boarding enemy ships, forcing Edward to 
continuously recruit more members. The crew themselves can also be 
upgraded with new outfits, allowing for even more customization. The 
game will also have six different enemy archetypes at sea that all 
behave in vastly different ways and require the player to have different
 upgrades to deal with them.
Memories
Instead of Desmond Miles, the modern day portion will be centered 
around the players themselves, who act as “research analysts” working 
for Abstergo Entertainment and reliving the memories of Edward Kenway. 
The Animus will no longer constrain the players with its barriers 
whenever they attempt to interact with an environment the ancestor has 
not; instead tougher enemy ships will block the way, with the only way 
around them being to actually explore the world, and finding things that
 can go towards upgrading the Jackdaw. In addition, players will 
be able to connect with other players in the modern day, which will 
allow them to interact and share information with each other.
Instead of Desmond Miles, the modern day portion will be centered 
around the players themselves, who act as “research analysts” working 
for Abstergo Entertainment and reliving the memories of Edward Kenway. 
The Animus will no longer constrain the players with its barriers 
whenever they attempt to interact with an environment the ancestor has 
not; instead tougher enemy ships will block the way, with the only way 
around them being to actually explore the world, and finding things that
 can go towards upgrading the Jackdaw. In addition, players will 
be able to connect with other players in the modern day, which will 
allow them to interact and share information with each other.
Other
Assassin’s Creed IV: Black Flag will include many historical 
figures such as Benjamin Hornigold, Calico Jack, Anne Bonny and Charles 
Vane along with Blackbeard.
The notoriety system featured in previous Assassin’s Creed games was removed from Black Flag,
 as a “worldwide alert” for a pirate sailing between islands was deemed 
illogical. In its place, a system of pirate hunters will be introduced, 
with four tiers of increasingly difficult ships appearing to attack the Jackdaw depending on how many robberies Edward has committed.
The new “Horizon” open-world system will dynamically create side 
missions, such as merchant ships to rob, whales to hunt or pirates to 
rescue, dependent on an individual’s playing style.
Edward will be able to crouch in Black Flag, making him more discreet while tailing enemies. He can also take off his hood, depending on his surroundings.
Screenshots:
     
 
 
 
 
 
 
Assassin’s Creed IV: Black Flag will include many historical 
figures such as Benjamin Hornigold, Calico Jack, Anne Bonny and Charles 
Vane along with Blackbeard.
The notoriety system featured in previous Assassin’s Creed games was removed from Black Flag, as a “worldwide alert” for a pirate sailing between islands was deemed illogical. In its place, a system of pirate hunters will be introduced, with four tiers of increasingly difficult ships appearing to attack the Jackdaw depending on how many robberies Edward has committed.
The new “Horizon” open-world system will dynamically create side missions, such as merchant ships to rob, whales to hunt or pirates to rescue, dependent on an individual’s playing style.
Edward will be able to crouch in Black Flag, making him more discreet while tailing enemies. He can also take off his hood, depending on his surroundings.
The notoriety system featured in previous Assassin’s Creed games was removed from Black Flag, as a “worldwide alert” for a pirate sailing between islands was deemed illogical. In its place, a system of pirate hunters will be introduced, with four tiers of increasingly difficult ships appearing to attack the Jackdaw depending on how many robberies Edward has committed.
The new “Horizon” open-world system will dynamically create side missions, such as merchant ships to rob, whales to hunt or pirates to rescue, dependent on an individual’s playing style.
Edward will be able to crouch in Black Flag, making him more discreet while tailing enemies. He can also take off his hood, depending on his surroundings.

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